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<title>boussourir's CGPortoflio Gallery</title>
<link>http://boussourir.cgsociety.org/gallery/</link>
<description>boussourir's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Space Gurda vs the Rushmen Mushrooms 2</title>
	<link>http://boussourir.cgsociety.org/gallery/623605</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1208826963_small.jpg"><br><br>I posted this a while back but I have corrected some things on this based on what folks said. Here it is now. <br />
<br />
Tell me what you think.<br />
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It is made with maya, mudbox and photoshop.<br />
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My PC is a P4 3.0 GHZ with 3 GIG ram and a Geforce 6800. ]]>
	</description>
	<pubDate>Tue, 22 Apr 2008 01:16:06 +0000</pubDate>
	</item>
	<item>
	<title>Polycarpe Jimming the Corc in Space</title>
	<link>http://boussourir.cgsociety.org/gallery/622616</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1208560751_small.jpg"><br><br>Space Ranger Polycarpe inside Pit Toyuwo's time machine. The Rectorouter has been damaged and the machine can only move forward in time until it is fixed. The planet in the backdrop is home to a warrior people that fight for chocolate. They live underground so it looks like a deserted planet… strike that there are nobody over there. The other planet is on a collision course but nobody cares because in the future everybody is stoned and made of Jim Corcorans.<br />
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This was made in photoshop. The brushtip I used was actually a photo of Jim Corcoran. I wanted to make it look as if it was made with a real medium.<br />
<br />
 <br />
<br />
NOTE: If you vote you leave a comment.<br />
<br />
 ]]>
	</description>
	<pubDate>Fri, 18 Apr 2008 23:19:15 +0000</pubDate>
	</item>
	<item>
	<title>Colonel Von Bittbruhn</title>
	<link>http://boussourir.cgsociety.org/gallery/594211</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1202713926_small.jpg"><br><br>This image was done in maya. The head got a mudbox lifting. The textures were done in photoshop. The background is Photoshop, ain't 3d. The smoke is maya fluids (2d) except the skulls, they were added after in photoshop. There are no fancy shaders or photon passes or whatever, raytracing only for reflections (1 ray bounce). Many passes. The renderer was maya software. Render dimensions 2475X3300.<br />
<br />
It depicts Colonel Bitbruhn greeting the unfortunate Pit Toyuwo at the Keubrunik work camp. As we all learned in school, Pit Later escaped the work camp using his auto-bone breaking skills and his time machine in a cunning and unforeseen way. But before that he was grreted by Colonel Bitbruhn, known for his penetrating charisma.]]>
	</description>
	<pubDate>Mon, 11 Feb 2008 07:12:08 +0000</pubDate>
	</item>
	<item>
	<title>WIP1</title>
	<link>http://boussourir.cgsociety.org/gallery/623613</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1208827543_small.jpg"><br><br>A character I started a while back, one day I'll finish it.]]>
	</description>
	<pubDate>Tue, 22 Apr 2008 01:25:45 +0000</pubDate>
	</item>
	<item>
	<title>Satanic Sky Pirate Concept</title>
	<link>http://boussourir.cgsociety.org/gallery/594979</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1202876304_small.jpg"><br><br>I don't really like aborting my work. To me it looks average. Anyway here it is nonetheless. I'll probably make it 3d someday.]]>
	</description>
	<pubDate>Wed, 13 Feb 2008 04:18:29 +0000</pubDate>
	</item>
	<item>
	<title>Desert Troops Traveling in Jim Corcoran Dust.</title>
	<link>http://boussourir.cgsociety.org/gallery/582877</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1200026925_small.jpg"><br><br>This is something I did at work during lunchtime. It's just photoshop doodling. I wanted to try something very angular with weird proportions. The drawing style came after I tried some sketches for some characters on some video game (precise). Anyway here it is.]]>
	</description>
	<pubDate>Fri, 11 Jan 2008 04:48:53 +0000</pubDate>
	</item>
	<item>
	<title>Vaistron Trade Paper Back</title>
	<link>http://boussourir.cgsociety.org/gallery/572097</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1197426970_small.jpg"><br><br>This is the cover of the upcoming vaistron trade paper back from SLG. The 3d is done in maya. The texture has been applied by camera projection (I'm a big fan of this technique for stills). The image has been retouched after rendering in photoshop. Mental ray is the rendering engine. I know it doesn't looks like the art that is inside but I don't care.<br />
<br />
Actually it is an old one I did that I revamped.<br />
<br />
I don't know where it should be posted 3d or 2d but anyway here it is.<br />
<br />
If you hate Vaistron now it's payback time for you. <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Wed, 12 Dec 2007 02:36:11 +0000</pubDate>
	</item>
	<item>
	<title>Aviation Geek</title>
	<link>http://boussourir.cgsociety.org/gallery/495960</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1179118460_small.jpg"><br><br>An aviation geek's (me I guess) depiction of a fictive dogfight in a fictive context.<br />
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Lots of maya passes, lots of photoshoping between passes...<br />
<br />
Hope you like.]]>
	</description>
	<pubDate>Mon, 14 May 2007 04:54:21 +0000</pubDate>
	</item>
	<item>
	<title>Mars Rocket Ride</title>
	<link>http://boussourir.cgsociety.org/gallery/475983</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1174319357_small.jpg"><br><br>Mars Rocket ride made with maya, rendered with mental ray, mapped with a camera projection. Some displacement made in mudbox.<br />
<br />
This depicts the battle of the thermopilae which happenened in 1983.]]>
	</description>
	<pubDate>Mon, 19 Mar 2007 15:49:20 +0000</pubDate>
	</item>
	<item>
	<title>Welcome to the colony.</title>
	<link>http://boussourir.cgsociety.org/gallery/470209</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1172990310_small.jpg"><br><br>Photoshop drawing. All is done in photoshop, grays are used to throw in the light then colors are added overlay. <br />
<br />
This represents the arrival of Veronica Smegma to America in the historic incident of 1963 which was aptly named in history books &quot;The Useless event that never happened&quot;.<br />
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The spider in the crowd fights for honor. ]]>
	</description>
	<pubDate>Sun, 04 Mar 2007 06:38:35 +0000</pubDate>
	</item>
	<item>
	<title>Air Pirates Raid</title>
	<link>http://boussourir.cgsociety.org/gallery/461011</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1170871359_small.jpg"><br><br>This is an air pirate raid I made using photoshop. I directly drew in photoshop, then made some grays to throw the lighting, after that I added some colors in overlay. I see some conflicts in the composition but I still like it, anyway tell me how it is to you.]]>
	</description>
	<pubDate>Wed, 07 Feb 2007 18:02:44 +0000</pubDate>
	</item>
	<item>
	<title>Rocket flak</title>
	<link>http://boussourir.cgsociety.org/gallery/584213</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/266512/266512_1200368344_small.jpg"><br><br>This was made some years ago. At that time it took awfully long to do. Still the result is kinda ok, so I'm posting it. Everything is done in photoshop. It represents some kind of air combat. At that time I began my &quot;girls riding flying stuff&quot; groove.<br />
<br />
Photoshop made.]]>
	</description>
	<pubDate>Tue, 15 Jan 2008 03:39:29 +0000</pubDate>
	</item>
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